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- // Copyright (C) 2001-2002 Raven Software.
- //
- // gt_local.h -- local definitions for gametype module
-
- #include "../../game/q_shared.h"
- #include "../gt_public.h"
- #include "../gt_syscalls.h"
-
- typedef struct gametypeLocals_s
- {
- int time;
-
- int redFlagDropTime;
- int blueFlagDropTime;
-
- int flagReturnSound;
- int flagTakenSound;
- int flagCaptureSound;
-
- int redCaptureEffect;
- int blueCaptureEffect;
-
- int iconRedFlag;
- int iconBlueFlag;
- int iconRedFlagDropped;
- int iconBlueFlagDropped;
- int iconRedFlagCarried;
- int iconBlueFlagCarried;
-
- } gametypeLocals_t;
-
- extern gametypeLocals_t gametype;
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